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HS.27 Using Creativity (PowerPoint)

This is a National FFA LifeKnowledge high school lesson (HS.27, “Using Creativity”) that teaches students how to apply creativity in group decision-making through the five-point scoring system and mind mapping, and has them practice creative thinking through interactive activities. It includes assessments, a scoring rubric, transparency masters, and a creative-personality self-assessment.

At a glance

Learning objectives
  • Explain use of creativity in decision-making.
  • Demonstrate creativity.
Time required
Instruction time for this lesson: 50 minutes.
Grade level
High School
Materials
  • Writing Surface
  • Transparencies and projector
  • Assortment of markers
  • Copies of HS.27.Assess.A–B—one per student depending on which assessment is chosen
  • Copies of HS.27.AS.A—one per student
  • Invisible thinking hats—one per student
Unit
Stage One of Development—ME
Problem Area
How Do I Begin to Grow?
Precepts
J2: Think creatively.
Key Terms
Brainstorming
Resources
Gelb, Michael J. How to Think Like Leonardo Da Vinci: Seven Steps to Genius Every Day. New York, New York. Delacorte Press, 2000. McCoy, Charles W. Why didn't I think of that?: Think the Unthinkable and Achieve Creative Greatness. Upper Saddle River, New Jersey. Prentice Hall Press, 2002. Morgan, Ronald R. et al. Rethinking Creativity. Bloomington, Indiana. Phi Delta Kappa Educational Foundation, 2000. National FFA Organization's Essential Learnings materials, 2003. Webster's Universal College Dictionary. New York, New York. Random House Inc., 1997.

Downloads & Links

Lesson plan

Presentation

Aligned Standards

National Standards

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